In boss acts, an egg capsule rises out of the ground for the player to jump on and finish the act. After two acts of gameplay, players encounter a third act of gameplay in which they find a boss, who must be completed to finish the level. Also, players encounter badniks in the field, that can be destroyed by jumping on them once, as opposed to the hellspawn of Doom which requires several shots to be slaughtered. Players are additionally equipped with a spindash, which can be charged up using a spin button. Players jump heights unprecedented in Doom, achieving heights of 124 fracunits. In SRB2, players run at high speeds through generally light-hearted levels (though some slight exceptions do exist, such as Castle Eggman Zone, Arid Canyon Zone, Red Volcano Zone, Egg Rock Zone.), in comparison to the usually dark, dim, and gritty environments of Doom levels. 3.4 Levelpack Addons (WADs Mods for 2.1.X). ![]() 3.3 Engine Side Modifications (EXE Mods for SRB2 2.0.X).3.1 Modifications (Larger PK3s and WADs for SRB2 2.2.X).
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |